Tuesday, June 12, 2018
Sunday, October 23, 2016
The Mezzotint
It's not everyday you get to tell people you worked on a project like this. I was contacted by SelfMadeHero some months back about working on an anthology they were putting together. Given the particulars, I jumped at the chance. Ghost Stories of an Antiquary, Vol. 1, a collection of four stories by M.R. James, is adapted by Leah Moore and John Reppion. The other artists on this project are Aneke, Kit Buss and Alisdair Wood.
First up is the cover image for the title I worked on:
Secondly, working on this comic was a relatively unusual process for me. Given the writing's fidelity to the source material, two challenges came up from a visual standpoint:
1) Designing a layout that respected a wordy narrator, and:
2) Taking a group of stuffy, early-1900s academics (who love golf a little too much) and making each character look memorable.
Bellow are character sketches of our protagonist, Williams, and some of the fine gentlemen who help him solve the horrific mystery at hand:
The most unusual aspect of the process on this comic was that I started by designing where all the text went and finalized that before doing any drawing. For that, I created layered spreads on Photoshop. This allowed me to move things around and simply replace the artwork under the text at different stages of completion. Bellow are examples of roughs (scribbled directly on Photoshop), final pencils (back on paper), and the final inks and colors (I ink directly over the pencils and then color it digitally):
It's worth noting this was the smoothest working process I've gone through on any project, ever, and I'm particularly proud of how it turned out. It's rare that I can look at a comic months after the fact and not find something terrible to lose sleep over. I do hope however, that its horrors haunt readers into losing countless nights of sleep.
First up is the cover image for the title I worked on:
Secondly, working on this comic was a relatively unusual process for me. Given the writing's fidelity to the source material, two challenges came up from a visual standpoint:
1) Designing a layout that respected a wordy narrator, and:
2) Taking a group of stuffy, early-1900s academics (who love golf a little too much) and making each character look memorable.
Bellow are character sketches of our protagonist, Williams, and some of the fine gentlemen who help him solve the horrific mystery at hand:
The most unusual aspect of the process on this comic was that I started by designing where all the text went and finalized that before doing any drawing. For that, I created layered spreads on Photoshop. This allowed me to move things around and simply replace the artwork under the text at different stages of completion. Bellow are examples of roughs (scribbled directly on Photoshop), final pencils (back on paper), and the final inks and colors (I ink directly over the pencils and then color it digitally):
It's worth noting this was the smoothest working process I've gone through on any project, ever, and I'm particularly proud of how it turned out. It's rare that I can look at a comic months after the fact and not find something terrible to lose sleep over. I do hope however, that its horrors haunt readers into losing countless nights of sleep.
Wednesday, November 18, 2015
Thursday, April 16, 2015
Tuesday, October 7, 2014
Monday, September 15, 2014
Fragile: A Silent Comic
The full comic is available online at THIS LINK courtesy of Risha Project. The idea for this comic's been in the ol' sketchbook for over a year now so a big thanks goes out to the guys at Risha for reaching out and suggesting a wordless comic. Below, is my favorite panel and an indicator of what the whole thing looks like:
Monday, June 30, 2014
Tales of the Inanely Mundane Presents
This was the product of a break taken while working on a comic. I started out drawing the mom character but ended up imagining it as a cover for a non existent story. Most
of the text elements were drawn in with the intention of sounding as
stupid as possible. Naturally, it turned out looking like
something I'd probably enjoy reading...
Click Image to Enlarge |
Wednesday, May 21, 2014
Gigolo-Gen
This was a warm up for a long, long project ahead. It took a little
longer than expected as a red pen was lying around. The initial idea was
to draw a futuristic sex-robot as envisioned by a futurist but I ended
up dropping the outright robotic elements while drawing it.
This drawing also looks better while listening to this.
This drawing also looks better while listening to this.
Thursday, May 8, 2014
Medusa
Medusa's generally described as a monster possessing a hideous face but
it seems to me that if one were to look past that (without turning to
stone) she'd probably come across as a woman with serious personal image
and self esteem issues. I realize this is the flip-side of the feminist adoption of her image but it couldn't be easy knowing that anyone who looked at her would be turned to stone.
I wasn't necessarily trying to get any of that across in this drawing but it's an observation.
I wasn't necessarily trying to get any of that across in this drawing but it's an observation.
Monday, April 21, 2014
About Ebola
This post is primarily an attempt to bring attention to the About
Ebola app, developed as a response to inform the public following the
recent outbreaks of the virus.
You can download the app HERE and read up on the development process HERE (this link provides proper accreditation to everyone involved).
You can download the app HERE and read up on the development process HERE (this link provides proper accreditation to everyone involved).
Monday, April 14, 2014
Thursday, April 10, 2014
Retro-Future-Murder
Some free time came up unexpectedly and I decided to use it wisely. I've been drawing most of my personal stuff on brown paper lately but something I had yet to try was the effect of colored markers on it. It had also been a while since I last drew an action scene...
Click the drawings to enlarge:
Update: Never been too fond of the original colors so here's a version digitally recolored a year later:
Click the drawings to enlarge:
Update: Never been too fond of the original colors so here's a version digitally recolored a year later:
Tuesday, April 8, 2014
Wednesday, March 19, 2014
Monday, March 17, 2014
Broken Sword
This started out as a very loose sketch with no clear intention of what to draw. The only mandate I placed upon myself was to try and suggest everything using shadows and forms rather than outlines. At some point, it seemed like a good idea to use a shadow to suggest an opponent's presence, and that led to the broken sword and blood.
Monday, February 17, 2014
A Floating Head, Reptile Woman and Her Primate Stalker
Not much of a narrative to this post other than that I recently spent a lot of time in airports and on trains, and opted for the most laborious drawing technique available to pass the time. I'm pretty happy with how these turned out so I tried to get the scans to look as close as possible to what they looked like on paper. They're uploaded at a decent resolution so click on them for a better look:
Wednesday, January 22, 2014
Night Walk
Monday, January 13, 2014
Friday, January 10, 2014
Tuesday, December 24, 2013
Mime Kids on a Tree
This drawing started out as a formal exercise. I noticed an interesting looking tree while driving home the other day and decided to draw it as best as I could remember. Once the tree was sketched out, it felt like it was placed on the paper in such a way that allowed for some kind of narrative to be added. Somehow that led to the egg-stealing mime kids.
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